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Achieve Your Goals – A Blueprint For Indie Game Developers

admin by admin
July 8, 2020
in Game
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Achieve Your Goals – A Blueprint For Indie Game Developers
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Hey everyone! In this video I go through how I complete projects. Hopefully the blueprint that I go through in this video will be useful as a starting point to build upon and modify so you can achieve your goals! Let me know if you have any advice for completing projects by leaving a comment. I’m looking forward to reading what everyone writes.

Game Development Resources:

Equipment:
Microphone –
Mouse –
Laptop –
Headset –
Keyboard –
My Desktop is custom built.

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Comments 39

  1. Zenahr says:
    7 months ago

    lol I thought you'd provide a download link to your "Blueprints" xD

    Reply
  2. Anticite -Gamer says:
    7 months ago

    Thanks for the help. I was trying to develop a game. But I always burned out. This is helping me to complete a project nice and polished.

    Reply
  3. Eoin Shaw says:
    7 months ago

    This video was extremely helpful to me

    Reply
  4. F5 says:
    7 months ago

    How did you make the sky look like that?

    Reply
  5. NeonFoxGamer - says:
    7 months ago

    Frckn udemy

    Reply
  6. Darian XD says:
    7 months ago

    Hey i really enjoy you re tutorials i am 13 and i wanna be a developer i am from Romania i am working at a parkour game and i use your ideea with the lights in cubes but in unity it is a big problem can i because if it will be good i wanna publish it on steam thx please respound ! xx

    Reply
  7. Cromatismo sinestésico says:
    7 months ago

    What engine did you use to create that map?

    Reply
  8. Softizo says:
    7 months ago

    Lol, i thought this was about Unreal Engine Blueprints

    Reply
  9. The gay ass penguin says:
    7 months ago

    Wow, thanks dude!
    Your video inspired me to make this game: https://www.youtube.com/watch?v=VNjXKTNXJaE ,feel free to check it out

    Reply
  10. Ray Schwarz says:
    7 months ago

    it looks so nice

    Reply
  11. CooKeeChris says:
    7 months ago

    why is stuttering at 135 degrees angle?

    Reply
  12. TheXpertGuy says:
    7 months ago

    All this is good but where is my UE4 Blueprint that you promised.

    Reply
  13. igor wilczynski says:
    7 months ago

    could you show how do you making the rain effect PLEASE!?

    Reply
  14. Säash A says:
    7 months ago

    Hey how about making those Nice light emitting rectangular shapes? Always struggling with that

    Reply
  15. Netroxy says:
    7 months ago

    What is that game in the background? Did you create that?

    Reply
  16. PotatoClips says:
    7 months ago

    Thank you for all the time you put into these. They have been a great help to me in the year I've been using UE4. I've been steadily improving because of tutorials like the ones you share and now feel like I can make a small and refined indie game in the next 6-12 months. Quick question: If I keep improving at this rate and set my time goal for 2035, could I instead make the greatest large scale game in history? (shoutout to your video about biggest indie dev mistakes)About 50% serious with that question but 100% serious that you are doing great work for the community. Thanks, again.

    Reply
  17. BigOrton says:
    7 months ago

    This video needs more views! Has definitely inspired me to continue my work and continue to learn to make games. Thank you Matt!
    (Btw hello fellow Aussie 😀 )

    Reply
  18. Pavlos Alifragis LrdOfNightmares says:
    7 months ago

    Are these emissive mats made with the new tonemapper?

    Reply
  19. MultiSpoone says:
    7 months ago

    Very inspiring! Wants to make me start code instantly 😀

    Reply
  20. Thijs Hoogenbosch says:
    7 months ago

    You don't have a lot of views, but your information is realy usefull. Ty!

    Reply
  21. samuele 55598 says:
    7 months ago

    Hi mattew is your mobile game made with unity or unreal?

    Reply
  22. The Meowington says:
    7 months ago

    I really want to start game development using unreal engine 4, but I really dont know where to start, my goal is to make a low poly game or landscape even, but I really don't know what to do :/

    Reply
  23. Raghuveer Singh says:
    7 months ago

    I want to see ur face

    Reply
  24. Sparta3ooz gamer says:
    7 months ago

    Could you please do a tutorial on that gun

    Reply
  25. Philipp St. says:
    7 months ago

    Could you please make a tutorial in which you show how to make those enemys(The ones that shoot.).
    Loving youre videos, keep up the good stuff!

    Reply
  26. LinieKiste says:
    7 months ago

    Are you doing these games on your own? If not how important is it to have more team members?

    Reply
  27. Swordash says:
    7 months ago

    Very good advice. Can not be stressed enough how important it is to properly define the scope of the project. Probably one of the hardest things even when you do have experience, when you are learning then, it is crucial.

    If you are learning the best scope of the project is always the "MVP" (minimal viable product). You think of an idea and then you make it the simplest, crudest way you can get it done.

    Reply
  28. Alex Djordjevic says:
    7 months ago

    Really great points man, also love how the game looks in the background 🙂

    Reply
  29. Kade Markoux says:
    7 months ago

    This is a good point especially when new devs start overscoping things too much and that can kill morale too, thank you for sharing your thoughts in your video about it! 😀

    Reply
  30. Nudle says:
    7 months ago

    Another awesome video, your voice is like butter to my ears

    Reply
  31. SCI FU7E says:
    7 months ago

    Hey Matthew :).
    "In the Rain of Neon Lights, Swim the Dreams of Forgotten/Flashing Nights …" (you can switch/shift "Nights & Lights")
    Very cool and i love the "simple"(<- it doesn't mean that it is easy to make) future optic ♥.
    [I really hope,
    that i can give you little Inspirations too ;)]
    d^^bV

    Reply
  32. Neo says:
    7 months ago

    Matthew, are these emission materials attached on your mesh or through texture lightmap ?

    Reply
  33. Michael. says:
    7 months ago

    I am currently making 2d Games using Unity. But for 3D games I'm thinking about using Unreal. I personally don't like blueprints, and would rather Code. Is learning the Unreal API relatively the same learning curve as learning Unity?

    Reply
  34. jan409 says:
    7 months ago

    this reminded me of deadcore

    Reply
  35. Mightician says:
    7 months ago

    Missing a KillZVolume under level?

    Reply
  36. Matej Kuhn says:
    7 months ago

    could you make an enemy tutorial? BTW: great video! very motivational!

    Reply
  37. Balu B says:
    7 months ago

    If you made them in blender can you show us how you did it especially the lights I'm a complete beginner to game Dev and find your videos very useful and inspiring

    Reply
  38. Balu B says:
    7 months ago

    I know this is kinda stupid but can you show us how to make those awesome neon light assets in unity to

    Reply
  39. Jonathan Dirks says:
    7 months ago

    Can you give us the download link of the blueprint? It's not in the description 🙁

    Reply

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