Unity Basic 2D Lighting Tutorial [2019]

Game



Welcome to this very brief tutorial on implementing basic 2D lighting effects in Unity. In under 5 minutes, I hope to help a beginner with Unity create basic, yet stunning lighting effects that can really breathe life into a 2D scene.

Your feedback is important to me! Let me know what you liked / disliked about this video, and what topics you’d like to see covered in the future. Thanks!

#unity #lighting #tutorial #2d #gamedev #madewithunity #howto

MY PC / DESK SETUP!

Monitor – Alienware 34″ Ultrawide 3440×1440 @ 120hz GSYNC

Keyboard – MASSDROP CTRL

Mouse – Logitech G502

Microphone – Blue Yeti

Webcam – Razer Kiyo

Custom Built PC

CASE – Corsair AIR 540 ATX Mid Tower

CPU – i7 9700K

FAN – Noctua NH-D15

MOBO – Gigabyte Z390 AORUS Ultra

GPU – Gigabyte RTX 2080

RAM – Corsair Vengeance LPX 16GB DDR4 @3200

STORAGE – Samsung 970 Evo 1TB M.2

PSU – EVGA SuperNOVA 850 G3

DISCLAIMER: The above links are affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. Thanks for your support!

Nguồn: https://nhagiagoc.org/

Xem thêm bài viết khác: https://nhagiagoc.org/game/

35 thoughts on “Unity Basic 2D Lighting Tutorial [2019]

  1. Sir, can u plz tell me that how to do this for 3D?…I am using post processing and I have changed light settings as u said….but still I am still seeing some(actually more) lights in my scene…..!!!

  2. Thanks for this♥️🔥.
    I opened your video 4times (this was 5th)
    all the times I thought it's not what I wanted as i didn't needed point light and went to watch other videos.
    But others didn't helped as most of them where for Unity 2019.2 or later.
    So I came here again the 5th times and this time I did what u said to create h sun by increasing range and putting it in high z axis.
    It worked finally 🔥.

  3. This is the best approach since Unity's 2D experimental lighting has a few bugs, like the point light gets this black line that appears where the end of the light meets at the 360 degree mark. It'd be nice if there was an easy way to cast shadows off of 2D objects.

  4. Oh my god you're a life saver. I can finally add a proper day night cycle in my game!
    you earned a sub!

  5. Hey thx for the tutorial! Seems super easy, but i have an issue whenever i'm picking sprites/diffuse shader it just goes pink? If you have any ideas how to fix it?

  6. Thank you so much, keep teaching us all the cool tricks you learn, you're a great teacher. Liked and subscribed, you deserve it!

  7. You deserve a large audience with this quality work. I shared on my software website. Thank You! https://emorphussoftware.wordpress.com/2019/05/01/unity-realtime-2d-lighting/

  8. Thanks brother, short and straight to the point :), keep up the great content ! Hey im N 100 Subscriber 😀

  9. This is exactly what I needed! Thank you so much ♥ You just gained a subscriber good luck with your game 😉

Leave a Reply

Your email address will not be published. Required fields are marked *